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feature: adding support for Godot 4.7.2 and 3.6.3 - #250

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madebydavid merged 1 commit into
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247-feature-godot-472-and-363
Aug 27, 2026
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feature: adding support for Godot 4.7.2 and 3.6.3#250
madebydavid merged 1 commit into
mainfrom
247-feature-godot-472-and-363

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This is to resolve #247

Build servers use the image with the new versions and the agent defaults to using these versions for the two digit 3.6 and 4.7

What's changed

  • Adding 4.7.2 and 3.6.3 to the version table

@madebydavid madebydavid linked an issue Aug 27, 2026 that may be closed by this pull request
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madebydavid marked this pull request as ready for review August 27, 2026 16:44
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madebydavid requested a lite review from Copilot August 27, 2026 16:50

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Pull request overview

Updates the documentation to reflect newly supported Godot patch versions, aligning the README’s supported-version table with the build server image defaults referenced in #247.

Changes:

  • Add Godot 4.7.2 to the supported versions table.
  • Add Godot 3.6.3 to the supported versions table.

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@madebydavid
madebydavid merged commit bac19ca into main Aug 27, 2026
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madebydavid deleted the 247-feature-godot-472-and-363 branch August 27, 2026 16:53
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feature: Godot 4.7.2 and 3.6.3

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